Questron
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Who doesn't love disposable mooks? The Questron series robots were probably the first villains I used as a GM of a campaign in the Marvel Superheros system. They'd show up when I needed something that could put up a tough fight against a team in small numbers. The original conceit was they were a Doctor Doom design, but got proliferated into the wild.
| Real Name: Questron series, mark IV |
| Occupation: Robotic warrior |
| Identity: Hard to miss |
| Legal Status: Robots don't have a legal standing |
| Place of Birth: Wherever you can find materials |
| Marital Status: Single (Robots don't have much of a social life, some exceptions notwithstanding) |
| Known Relatives: None (unless you count the other models) |
| Group Affiliation: Formerly lackeys of Dr. Doom, currently generic lackeys |
| Base of Operations: Mobile |
| Height: Variable |
| Weight: Variable |
| Eyes: None, really |
| Hair: Bald...like they'd have follicles? |
| Strength Level: The original Questrons could lift up to 80 tons. |
Marvel Superheroes Statistics
| Questron | |
| Fighting | Incredible |
| Agility | Incredible |
| Strength | Monstrous |
| Endurance | Amazing |
| Reason | Feeble |
| Intuition | Remarkable |
| Psyche | Feeble |
Known Superhuman Powers: Questrons have assorted energy/force weaponry doing anywhere from Incredible to Unearthly damage. The Questrons could also be easily modified to fight a specific opponent.
Other Abilities: None.
Contacts: Originally Dr. Doom, but possibly any inventor. Since they lack independent thought, they can't really take advantage of it.
Mutants and Masterminds Statistics
TBD
